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Thread Statistics | Show CCP posts - 29 post(s) |

Spanking Monkeys
ZC Industries Dark Stripes
19
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Posted - 2012.05.23 16:13:00 -
[1] - Quote
Quote:Shift-clicking works fine, but like with all shortcuts, you need to know it exists. WeGÇÖre going to allow inventories to be GÇ£dragged outGÇ¥ of the main UI. ItGÇÖs basically the same functionality as shift clicking, but instead of being hidden behind a hotkey, you can simply drag and drop it out with your mouse
will it stay out on the side panel(neocom) until we move it again, or will we have to do this every time we log in, dock etc?
Quote:When you use a shortcut to open a specific bay, it will open in GÇ£separatedGÇ¥ mode, with the tree view compact so you can quickly get the view you want.
so your putting all teh right click functions back? and no more clcik shift on them?
Quote:One is persisting windows that only work in certain places (you have a window that only works in the station and you want it to be open and in the same location the next time you dock for example).
old system managed that just fine, why is this a new function you have only jsut considered?
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Spanking Monkeys
ZC Industries Dark Stripes
19
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Posted - 2012.05.23 16:28:00 -
[2] - Quote
Virgil Travis wrote:It should be a simple double click to open separate windows, not all this shift+click or drag stuff. What is wrong with just using double click?
its seams to simple. ctrl alt shift delete and clcik is prob the way to go |

Spanking Monkeys
ZC Industries Dark Stripes
25
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Posted - 2012.05.24 07:53:00 -
[3] - Quote
so im in station, i open a seprate window for my items and a seprate one for the first corp hanger in my orca.
i try dragging stuff from my hanger to the orca corp hanger, nothing happens.
so ok the items are bigger than the hanger, so i shift drag to split the stack down. nothing happens.
so i open up the inventory again, find my items and drag to the orca corp hanger window, the one that i opened what seams like 10 mins ago now, and finally i get my stuff in the hanger and i can undock.
you think this window and shift clicking for new windows is easier and solves the issues, think again.
please dont band aid this failed feature, jsut revert it back to the functioning one we had. |

Spanking Monkeys
ZC Industries Dark Stripes
25
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Posted - 2012.05.24 08:19:00 -
[4] - Quote
locked bpos no longer display locked(greyed out) you have to move them to check.
this inventory thing sucks ass |

Spanking Monkeys
ZC Industries Dark Stripes
26
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Posted - 2012.05.24 17:13:00 -
[5] - Quote
everything takes longer now.
before navigating the corp hangers was click, and then clcik on right tab, click on next tab. drag stuffs between them
now the same action takes so much more effort. its open up tree, scroll down, clcikc on corp hanger wait 2 mins, be careful not to double click cos it will close straight away. then find hanger, shift click. resize window so its 10 items wide. need another hanegr scroll again through list shift click, be careful not to just clcik cos the inventory window becomes the corp hanger window and there is no back button. shift clcik corp hanger you need, stack it with other corp hanger, move stuff, oh wait it wont move stuffs properly cos its not in teh inventory window, its a differnt bad window thats not a real one only pretend. so find the corp hanger in the inventory and drag it there.
i just dont understand how this buggy pile of crap, landed on tq. and while i understand you rolled it out you shoudl try to fix it, for the love of god put the old one back on tq now and go back to sisi with this thing until its working and has the functionality of teh old one |

Spanking Monkeys
ZC Industries Dark Stripes
30
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Posted - 2012.05.24 18:10:00 -
[6] - Quote
CCP Soundwave wrote:Mistah Ewedynao wrote:Well thanks for trying Soundwave. This will take some serious fixing, good luck.
I am trying to NOT jump on the unsubbing bandwagon.....I really am. Yeah sorry guys, we won't be able to do everything at once, but hopefully we can trickle some fixes out. We had some go out today, some will go out next Tuesday and hopefully we can continue until it's in a better state. Anyway, that's it for now.
any chance you can get it done faster, cos im hating doing most of the stuff i have to do in game now because of this massive clusterfuck feature |

Spanking Monkeys
ZC Industries Dark Stripes
35
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Posted - 2012.05.24 19:29:00 -
[7] - Quote
Brutal Red wrote:CCP Soundwave wrote:Mistah Ewedynao wrote:Well thanks for trying Soundwave. This will take some serious fixing, good luck.
I am trying to NOT jump on the unsubbing bandwagon.....I really am. Yeah sorry guys, we won't be able to do everything at once, but hopefully we can trickle some fixes out. We had some go out today, some will go out next Tuesday and hopefully we can continue until it's in a better state. Anyway, that's it for now. What about : - rollback the inventory system - deploy inventory system on test server - fix inventory system ??? The current state of Eve is annoying (I'm being polite here) . I didn't even login today . I'm already looking at other things to do in my regular evening gametime  Unless CCP actually wants less players ...
this woudl be the fastest way to solve this mess wouldnt it? |

Spanking Monkeys
ZC Industries Dark Stripes
38
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Posted - 2012.05.25 08:35:00 -
[8] - Quote
'You need multiple windows' so were gonna make your life hell by making you use one window for everything.
please revert this inventory, put it back on sisi and fix the hell out of it before you roll it back on to TQ.
no matter how you patch it , its state is broken and the idea behind it is wrong. make it the asset window and its good. |

Spanking Monkeys
ZC Industries Dark Stripes
46
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Posted - 2012.05.26 07:54:00 -
[9] - Quote
so ive gone to the pos. i need to install 7 build jobs in 2 manufaturing arrays but i need to move stuff between 4 manufaturing hangers.
this action used to take me 5mins, today took me 20. i had a screen covered with shift clicked windows, instead of my nice neat stacked ones. which when i warped away from the pos all turned into my freighters cargo hold.
the dev blog should have read.
Quote:' After careful consideration, we understand you, we have listened to you, and we are undoing the ui changes.
The system while easy to navagate if you only own a few items, its none fucntioning if you own 1000's like many of you do. god forbid you have to use's pos or corp hangers with this new system, your really screwed then.
the old ui will be back on tq very soon, it will save us a lot of time slapping the old code back on to tq rather than fixing what is the worst thing we have added to TQ since the door.
ty for you understanding, we like to screw up once a year, and upset you. but rest assured this time will only be for a couple of weeks, unlike that door thing we made you all look at for 6 months.
CCP Fixing your ui one window at a time signing off '
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Spanking Monkeys
ZC Industries Dark Stripes
61
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Posted - 2012.05.26 11:14:00 -
[10] - Quote
CCP Soundwave wrote:Mentet wrote:Strange how CCP have gone very quiet.
It's the weekend, we won't be able to reply at the same pace as we can during the weekdays. In general though, I'll happily push changes to the inventory out every single week until we're happy. That's something I don't think we've ever done before, but if that's what it takes to make this good, then so be it.
well, i dont think you have made this much of a mess to a fundimental part of the game before. the door didnt come close to thsi level of reduction in functionality.
would it not be easyier to cut the losses and put the old multi window inventory back in? |
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Spanking Monkeys
ZC Industries Dark Stripes
63
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Posted - 2012.05.26 11:21:00 -
[11] - Quote
CCP Soundwave wrote:Jebediah MacAhab Dallocort wrote:CCP Soundwave wrote:Mentet wrote:Strange how CCP have gone very quiet.
It's the weekend, we won't be able to reply at the same pace as we can during the weekdays. In general though, I'll happily push changes to the inventory out every single week until we're happy. That's something I don't think we've ever done before, but if that's what it takes to make this good, then so be it. Oh, changes you're happy with. So much for what we (you know, the people paying you money) might be happy with, right? What the hell are you smoking? You're representing CCP, and yet continue to stand here twiddling your thumbs denying there's a problem. So, let me make this simple for you. Look at your forums. See how there's lots of threads about people wanting this crapfest gone? See this topic, right here, where the overwhelming majority want the new UI rolled back? I know, it might require opening your eyes, which may be tough, but you can do it, man. Now, I want you to follow along, here.
- Open up your SCM.
- Open up the commit log.
- Find which commit removed the legacy inventory.
- Hit "Revert".
Send to QA Oh wait, you don't have a QA department.
- Deploy to SiSi.
- Listen to SiSi testers, apply necessary fixes.
- Rinse and repeat until SiSi is satisfied.
- Deploy to TQ.
See? That wasn't too bad, was it? Just to clarify, when I say "we're happy with" I mean getting the inventory into a shape that's satisfactory to the playerbase. No one has at any point denied there is a problem. The fact that I'm telling you we're willing to basically patch this feature every week should tell you as much. I'll happily put it in writing though (again): This feature is not what we want it to be, for that you have our apologies and we'll do everything we can to fix it.
if this feature isnt what you want it to be and the bulk of the feedback is negative, why in gods name would you waste more time on it. surely it has to be faster and easier and less anoying on your customers, if you just say we will revert it and not waste time and cash patching failure |

Spanking Monkeys
ZC Industries Dark Stripes
64
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Posted - 2012.05.26 11:58:00 -
[12] - Quote
CCP Soundwave wrote:Captain Praxis wrote:CCP Soundwave wrote: ... This feature is not what we want it to be, for that you have our apologies and we'll do everything we can to fix it. ...
Thanks Soundwave, I think that's what we all want to hear. It's a real shame we got into this situation, but we can't turn back the clock, so the main thing now is to get the UI to an acceptable level of functionality as soon as possible. o7 Captain Praxis Agree. As mentioned, my apologies once again and let's hope we can rectify this situation swiftly.
surely it woudl be faster at restoring functionality back, if you revert the inventory back to its old self. and put this feature back on sisi, where it can be worked on there, rather than anoying you paying costomers any more.
as it stands you have turned a game ive enjoyed playing into a clicky nightmare, tahts why im pissed at your reluctance to get it fixed as quickly as you can. i dont belive that you patching the the hell out of the new ui will get my enjoyment back as fast as a revert to the old.
why are you so set on not reverting this? |

Spanking Monkeys
ZC Industries Dark Stripes
65
|
Posted - 2012.05.26 12:09:00 -
[13] - Quote
CCP Soundwave wrote:disasteur wrote:CCP Soundwave wrote:Captain Praxis wrote:CCP Soundwave wrote: ... This feature is not what we want it to be, for that you have our apologies and we'll do everything we can to fix it. ...
Thanks Soundwave, I think that's what we all want to hear. It's a real shame we got into this situation, but we can't turn back the clock, so the main thing now is to get the UI to an acceptable level of functionality as soon as possible. o7 Captain Praxis Agree. As mentioned, my apologies once again and let's hope we can rectify this situation swiftly. im sorry for asking, but what are your intentions, and how do you think this to rectify? i understand this is a bizar situation but a little more specific answer would be verry nice Restoring as much of the old functionality in the new framework.
not all of the functionality? why do we have to have a reduction in functionality? |

Spanking Monkeys
ZC Industries Dark Stripes
66
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Posted - 2012.05.26 12:18:00 -
[14] - Quote
Maraner wrote:CCP Soundwave ..... Restoring as much of the old functionality in the new framework.
Oh and whilst we're at it, does this seem logical or even sane.... your working to restore the functionality of the old system! take a breath man and call a meeting.
it does seam very stupid to work to restore what we had.
what a waste of time, money and effort. you have the code that worked for all those years, just put it back. that must take less time in the long run |

Spanking Monkeys
ZC Industries Dark Stripes
68
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Posted - 2012.05.26 12:32:00 -
[15] - Quote
Maraner wrote:Its not the time or the money that is really the issue to be honest, CCP is burning its credibility with it's player base...again.
yeh, after last years massive fuckup. its taken all the time since to finally belive they cared about eve and there customers again. this is clear evidence that they dont give a crap again.
ill quote from dusk til dawn a bit here.
' are you that stupid you dont know when you have won'?
i ask as before this UI falure you had won the public relations battle you had to fight after the door bullshite.
now through your own actions you fuckedit right up, again. |

Spanking Monkeys
ZC Industries Dark Stripes
68
|
Posted - 2012.05.26 13:06:00 -
[16] - Quote
lol you deleted my reply.. so here without the naughty words
ill quote dusk til dawn again
' are you that stupid you dont know you won? '
you won the public relations after the door. just to chuck it all away on a window. |

Spanking Monkeys
ZC Industries Dark Stripes
71
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Posted - 2012.05.26 16:20:00 -
[17] - Quote
its ok.
were going to get some of the functionality back...........maybe.....eventually....possibly
why cant we have it all back CCP?
why cant we have the BETTER inventory back? |

Spanking Monkeys
ZC Industries Dark Stripes
86
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Posted - 2012.05.27 10:22:00 -
[18] - Quote
Peter Drakon wrote:Jebediah MacAhab Dallocort wrote: But it is easy. They have a goddamn version control system, all they have to do is git checkout CRUCIBLE_1_2_3 or whatever they tagged it. If they were dumb and didn't tag it, they can still look at their commit log.
And revert the whole database with your progress on the last week, your wealth, your skill points? The missile effects and the wardec system and everything they released?
yeh, id take that option if it ment i could find stuff easy again.
i need to open 4 corp hangers at a pos and check all tabs. this used to take me about 2 mins. now it takes me 28Shift clciks and a spred sheet.
sp's and isk are meaningless if you cant do what you once could |
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